AI Insights · Timothy · July 2025
Top Train Games Performance in Sweden Q2 2025
Explore the performance of the top train games in Sweden during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the train game category in Sweden experienced interesting trends across various metrics. Here's a closer look at the performance of the top train games on a unified platform.
Train Station 2: Railroad Sim from Pixel Federation Games showed fluctuating weekly revenue, peaking at around $2.2K in early April and then experiencing a decline to approximately $1.3K by the end of June. Weekly downloads peaked at 160 in April but fell to 58 by the end of the quarter. Weekly active users started at 885, with a gradual decline to 618.
Train Miner: Idle Railway Game by AI Games FZ saw a steady revenue trend, maintaining around $500 to $600 weekly. Downloads reached a high of 1.3K in mid-April and concluded the quarter at 669. The game maintained a robust active user base, starting at approximately 12K and closing at a similar level.
Train Station 3, also from Pixel Federation Games, launched at the end of May with a revenue increase from $830 to $1.6K by the end of June. Despite a dip in downloads in early June, the game rebounded to 800 by the month’s end. Its active users grew from 576 to 1,083, showing strong engagement.
Ticket to Ride® by Marmalade Game Studio had a consistent revenue pattern, with minor fluctuations around $200 per week. Downloads were modest, peaking at 38 at the end of June.
Finally, Train Station: Classic continued to generate revenue with minor weekly variations, starting at $49 and ending at $237. Active users remained stable at 4 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.